HAPPY NEW YEAR

Life Comes Only One Time, So Live Life to the Fullest and Enjoy Every Moment. Happy New Year - Your Games-F2P

PATH OF EXILE OPEN BETA

The free-to-play action RPG Path of Exile now has an open beta date stamped on it. Developer Grinding Gear has announced that the game will be in a public state on January 23, 2013

PLANETSIDE 2 CHECK IT OUT!

Planetside 2’s most expansive firefights might be among the most intense you’ve ever had. The massive first-person battles make you fear every step and celebrate every kill, knowing that one small victory contributes to the greater cause.

COMING SOON: CHAMPIONS OF REGNUM

Champions of Regnum is the latest expansion to the beloved Regnum/Realms Online franchise. The full release of this intense free to play RvR MMORPG is coming soon, but a VIP Preview for existing and former players started Dec 20, 2012.

Showing posts with label fps. Show all posts
Showing posts with label fps. Show all posts

Thursday, January 3, 2013

Check it Out: WARFRAME



Warframe is a free to play sci-fi third person hack-slash shooter by Digital Extremes. Players can choose from multiple “warframes” each with their own unique powers and attributes. The gameplay is somewhat similar to Left 4 Dead with players teaming up with friends to complete co-op PvE levels against hordes of challenging AI.

Below you find a 17min. gameplay video and some screenshots of this cool game:





Monday, December 31, 2012

Loadout Review

 


Ever played an MMOFPS and loved a gun, but wished it had more stopping power? Perhaps a bit more stability, maybe sets your opponents on fire? In Loadout, by Edge of Reality, the world’s your oyster when it comes to guns, guns, and even more guns. Boasting a whopping 1.5 million weapon combinations, the game promises intense, action packed gameplay, filled to the brim with crude humor, comical loss of limbs, and did we mention guns? In a market that has been saturated with shooters as of late, how does Loadout hold up against the competition?
Locked and Loaded
There is very little in the way of character creation when you start Loadout; in fact, you can simply jump into the action right away when you log in. However, customization will be found substantially in weapon-crafting  You start with three weapons: an assault rifle, a grenade launcher, and a tesla shotgun. The former two weapons are stock; they cannot be dismantled for spare parts. The tesla shotgun is fair game, however.
In the beginning, you can only make a handful of simple guns. The game starts you with a few parts, but to make some of the truly fascinating weapons, you’ll require additional parts that you earn while playing. The starting weapons, however, are not bad by any stretch of the imagination; they are simply plain compared to what can be made through the weapon-crafting system.


Build a Better Gun
Since the main focus of the game is Weaponcrafting mode, you will spend a great deal of time piecing together weapons. While you may not have all the parts you need to make something truly amazing, Loadout provides the flexibility to create whatever you want right from the start, and test out your sinister creations on a practice range. In addition to the standard slugs, weapons can also fire Tesla energy that arcs between opponents, use pyro rounds to set them on fire, or heal and boost your allies.
When it comes time to put a weapon together, there are a few options if you find you don’t have the parts required. By using trial tickets (in bronze, silver, gold, and platinum varieties), you can borrow the weapon you’ve made for a period of three hours to seven days. If you have the coins, you can outright buy the weapon parts you need to craft the item, though this option seems to be rather expensive. Finally, you can save the weapon as a blueprint, allowing you to recall it when you do have the parts to finish its build.


+3 to Manliness
In addition to creating weapons, you can also edit the appearance of your. In your loudout section, you can change what weapons each loadout has, along with the type of equipment you use – you start with a grenade, and unlock more equipment like shields as you level up – and finally have the option to customize your avatar.
You will initially have access to two different looking characters. One looks suspiciously like Rambo, and the other like Mr. T. As you play, you can unlock various head, upper body, and lower body items for use, giving the wielder of your killing machines a distinct look. You can also set up to four different taunts to use from popular culture, including the Carlton, the Cabbage Patch, and Gangnam Style, all in the name of adding insult to injury.

Getting Into the Game
Loadout currently offers four different modes of gameplay. For each mode, having proper loadouts is the key to success. Blitz has you and your teammates capturing control points to score. After one team achieves a specific number of captures, that team wins. Death Snatch is like other Deathmatch style modes, but instead of just killing your adversary, you must also collect the vials they drop to score. This also means you can collect your allies’ vials in order to prevent the enemy from taking the lead.
Jackhammer is similar to Capture the Flag, but like all the other Loadout modes, it, too, has a twist. While the goal is to get the hammer from the enemy base to yours, the hammer is also an incredibly powerful weapon, and any enemy you defeat with it will increase the value of the hammer when it is turned in to your base. Extraction is a fairly unique mode where one player on each side is labeled the Collector, and must collect blutonium scattered across the map. The person that is the collector changes throughout play, so the battlefield is ever shifting.
Speaking of maps, you’ll find that maps in Loadout are relatively simple and straightforward. Clever players may find ways to get atop buildings or structures, using the environment to their advantage. Maps also feature scattered power-ups to help boost your game (or your enemy’s, if you’re unlucky).

Final Verdict: Great
While Loadout seems to poke fun of the FPS genre slightly, it is a very solid title at its core. Guns are balanced, and provide a good background for teamplay with healing and boosts taken into account. It is a bit difficult to get everything you want for your wonder gun, but with time and games well played, they will come along with additional equipment. Combat has been kept fast and furious, but functional, and enjoyable. While some people may not appreciate the crude humor, Loadout offers a great deal of fun and entertainment for anyone looking for a new MMOFPS to enjoy.

Planetside 2 Review

The Good

  • - Huge, intense battles are a chaotic blast
  • - Even at low levels, you feel you are contributing to the war effort
  • - Combat diversity makes every confrontation feel different 
  • - Smart implementation of the free-to-play pricing model

The Bad

  • - Inconsistent technical performance
  • - Lack of an in-game tutorial makes the first few hours intimidating.
Planetside 2’s most expansive firefights might be among the most intense you’ve ever had. The massive first-person battles make you fear every step and celebrate every kill, knowing that one small victory contributes to the greater cause. A number of quality online shooters think big, but none think bigger; you are a small but vital cog in a restless war machine seeking to steamroll the opposition with a few dozen rumbling tanks and a vast swarm of armored soldiers.
There’s no doubting the ambition and scope of this free-to-play massively multiplayer shooter, in which thousands of players vie for dominance across three spacious, persistent continents. Before entering the fray, you choose one of three empires: the authoritarian Terran Republic; the rebellious New Conglomerate; or the techno-cultist Vanu Sovereignty. All three boast faction-specific weaponry but share the same six classes, so whether you prefer playing a supportive role as a turret-repairing engineer or blowing up tanks as a heavy assault soldier, each faction has a place for you. There are no class-based vehicle restrictions: you can drive ground vehicles and pilot aircraft, or hop in the gunner's seat and harass the enemy on the go.
Discovering the ways you can contribute to your faction’s cause isn’t easy at first: Planetside 2 is daunting. There are numerous official videos that describe the game’s ins and outs, but they’re not a proper substitute for an interactive tutorial. When you first emerge from your landing pod, you are both awe-stricken and dumbfounded. Dozens of fellow soldiers rush about your faction’s primary base, armored vehicles ramble across the distant landscape, and the hum of nearby aircraft has you peering into the skies. If you’ve played a shooter before, you know how to aim and shoot; Planetside 2’s structural details, however, are initially elusive.
Nighttime often brings fireworks shows of massive proportions.
Nighttime often brings fireworks shows of massive proportions.
The learning curve isn’t as steep as first impressions lead you to believe, however. Once you click through the menus and peruse the map, you have a rough idea of what the game expects of you. And then you take the plunge and engage the enemy for the first time, and begin to understand what your faction expects of you. Planetside 2 makes it easy to join others: with the press of a button, you can join a squad, and multiple squads may join forces and create a platoon. You may also join an outfit--the game’s version of a guild--if you seek even more camaraderie. Text chat and voice chat both work nicely, and while you’ll encounter a certain amount of trash talk, the community is helpful. Your fellow combatants want you to succeed, and they understand a newcomer’s wide-eyed wonder and confusion.
And so you roll out with a squad, seeking to gain control of hotspots like laboratories and tech plants in order to receive factionwide bonuses like reduced vehicle costs. Such bonuses, in turn, relate to resource generation and management. These resources allow you to spawn vehicles at specific terminals, or purchase sundries like grenades. While there are timers that limit how often you can summon a vehicle, there’s no waiting around for jets to spawn, and there’s no fighting over who gets to fly them: once youpurchase a vehicle, you teleport to the driver's seat.
Reloading takes a while, but homing rockets pack a serious punch.
Reloading takes a while, but homing rockets pack a serious punch.
At the original Planetside’s launch, you could spend more time getting to the action than you could participating in it. That issue was corrected in time, however, and developer Sony Online Entertainment has learned from that game’s initial growing pains. There is downtime in Planetside 2, of course, as you travel across the landscape to a hotspot identified on the minimap. But you can also deploy immediately to a raging battlefield using the instant action button, though this option, too, is on a timer. There are occasional lulls that will have you wishing for a gunfight to keep your energy levels high, but a few minutes of travel generally rewards you with some proper shooting. Thankfully, you can sprint indefinitely if you don’t have a ride, which eases the journey.
Once you’re pulled into a frenzied battle, however, you may be overwhelmed by its intensity. And when the singular thrills are over, you’ll be left craving even more.

A sample war story: you and your fellow soldiers climb to the top of a hill. From this vantage point, you see one tank after another lumbering ahead, heading towards a bridge that provides some cover from homing rockets. Meanwhile, bombers soar above, dropping ordnance on your sunderer vehicle, which simultaneously serves as group transport, spawn point, and ammo dump. You and your squad slowly push forward, sniping heavies that dare cross your line of sight and focusing fire on heavily armored MAXs. As you gradually climb the ridge, engineers aim their turrets squarely at you while your own light infantry uses jumpjets to find a higher vantage point. You push ahead to fire a few shots, then pull back to reload and receive the refreshing life force of a friendly medic. Whether or not you win this tug of war is almost immaterial: the fun is not just in the triumph, but in the chaos that precedes it.
Get back out there, soldier!
Get back out there, soldier!
One of Planetside 2’s joys is that even when you’re a novice, you sense that your contribution is meaningful. You could die again and again, but when you are surrounded by a hundred hi-tech troopers, watching your rocket turn a hulking tank into a useless hunk of metal is cause for celebration. Your kill-death ratio isn’t your primary concern: with bullets flying every which way, you expect death, and can only hope to delay it. Coordinating with your squad is the best way to emerge victorious, but there’s room for lone gunmen and solo engineers, because any given action is a contributing one. There’s no heroism in Planetside 2; no one soldier will singlehandedly abolish the enemy and be hoisted upon the shoulders of his adoring teammates. Conversely, your individual mistakes don’t feel too costly, because you’re supported by the positive actions of the rampaging horde.
The sense of immediate contribution in Planetside 2 is important, because it keeps the game from being “pay to win.” You can spend real money on in-game weapons, but you don’t feel like a lesser battlefield presence even with your initial loadout: the one-on-one confrontations that could expose your weaknesses are uncommon, so you don't often experience the common free-to-play frustration of feeling like a peon among powerhouses. Smartly, additions and enhancements like scopes and more effective vehicle armor cost certification points earned in game and can’t be bought with real money. Certifications are arguably more vital to the war effort than weapons themselves, thus staving off the notion that spending money is an easy path to dominance. Just be warned: progress is slow, so it might take dozens of hours before you earn the certifications you most desire.
Be careful not to leave yourself exposed; you never know who might be lurking just inside that doorway.
Be careful not to leave yourself exposed; you never know who might be lurking just inside that doorway.
More important than your weapon’s individual power are the tactical considerations that come to the forefront. Battlefield awareness is one of them: friendly fire is always on, so spraying bullets is not a proper tactic in close quarters. If you don’t exercise caution near ground vehicles, your buddy might inadvertently run you over, and if you go running ahead of the pack, you probably deserve the bullets that riddle your behind. These are complications in other shooters, of course, but when you share the same space with dozens of others, you must take even greater care than you're accustomed to. Another consideration is the tactical positioning of sunderers. Deploy one in an awkward spot, and spawning squadmates might go sliding down a crevasse the moment they appear. Deploy one too close to a well-defended base, and this vital vehicle is laid to waste before it can perform its proper duties.
Planetside 2’s greatest strength is in the diversity and energy that results from such considerations, along with its complex structure, varied terrain, and massive scope. The tools are there for players to lay siege as they wish, and the resulting unpredictability keeps the game consistently engaging. The moment-to-moment feel of shooting and movement thankfully makes core interactions just as entertaining as the broader ones. Certain weapons sound dinkier than you’d hope, and some stiff animations diminish the sense of impact, but by and large, most guns are fun to shoot. Carbines have a delightful zing to them, and pulsars give off a satisfying crackle of energy. Driving a heavy lightning tank across rough terrain gives vehicular action a fun rough-and-tumble feel, and easy-to-grasp arcade controls make taking to the air in a reaver enjoyable off the bat.
Even with its broad RPG-like customization options, Planetside 2 is a shooter to the core; there’s little context for why the war is waged. You don’t know what vital research or terrible experiments are conducted at the Andvari bio lab, only that capturing it improves your faction’s infantry health regeneration. Yet even without typical MMO world-building, the visual design offers a great sense of place. At first glance, the armored soldiers and futuristic architecture make Planetside 2 look like a nondescript sci-fi shooter. But once you cross Esamir’s overcast, icy expanses or watch the sun peek out from behind a monumental watchtower on Indar, you can better appreciate the individual, otherworldly atmosphere.
Sometimes, all you can do is take cover and hope you don't explode.
Sometimes, all you can do is take cover and hope you don't explode.
Unfortunately, Planetsides 2's ambition sometimes comes at the cost of stability. Though server-related lag is thankfully rare, you may still see soldiers rubber-banding across your view, and colossal warzones can bog down the CPU-intensive client. Performance foibles aside, you might fall through the map and into the empty space beneath, and then spawn underground, or perhaps have the game unhelpfully deposit you on a mountaintop when you want some instant action. These aren’t game-defining flaws, but they’re frequent enough to remind you that there is still work to be done on this ever-evolving game.
Occasional woes aside, Planetside 2 is a consistent blast, and a monument to emergent, player-driven gameplay. Battle can take many different forms: intimidating tank invasions, interior infantry shootouts, open air long-range distractions, and more. If you’ve got the patience to learn as you play, then Planetside 2 will reward you with the tools of destruction required to bring its unique brand of chaos under control.

Sunday, December 30, 2012

Upcoming: HAWKEN

HAWKEN is the first F2P game title to come from Adhesive Games, a small independent game studio located in Los Angeles, CA, and Meteor Entertainment in Seattle, WA. HAWKEN is a free to play multiplayer FPS mech combat game currently under development using the Unreal Engine from Epic Games. The focus is on creating an intense and enjoyable battle experience that captures the feeling of piloting a heavy war machine while keeping the action fast-paced and strategic.

As a battle mech pilot armed with deadly cannon weapons, HAWKEN lets players fire their weapons without having to reload for ammunition. Instead, weapons may overheat and shut down making the player vulnerable during battle. All merchs are fully customizable with weapons and upgrades. Players are able to boost, make 180 turns and dash which requires fuel. There are also stationary and placable turrets in the game.

Screenshots: 



Videos: