HAPPY NEW YEAR

Life Comes Only One Time, So Live Life to the Fullest and Enjoy Every Moment. Happy New Year - Your Games-F2P

PATH OF EXILE OPEN BETA

The free-to-play action RPG Path of Exile now has an open beta date stamped on it. Developer Grinding Gear has announced that the game will be in a public state on January 23, 2013

PLANETSIDE 2 CHECK IT OUT!

Planetside 2’s most expansive firefights might be among the most intense you’ve ever had. The massive first-person battles make you fear every step and celebrate every kill, knowing that one small victory contributes to the greater cause.

COMING SOON: CHAMPIONS OF REGNUM

Champions of Regnum is the latest expansion to the beloved Regnum/Realms Online franchise. The full release of this intense free to play RvR MMORPG is coming soon, but a VIP Preview for existing and former players started Dec 20, 2012.

Monday, December 31, 2012

Loadout Review

 


Ever played an MMOFPS and loved a gun, but wished it had more stopping power? Perhaps a bit more stability, maybe sets your opponents on fire? In Loadout, by Edge of Reality, the world’s your oyster when it comes to guns, guns, and even more guns. Boasting a whopping 1.5 million weapon combinations, the game promises intense, action packed gameplay, filled to the brim with crude humor, comical loss of limbs, and did we mention guns? In a market that has been saturated with shooters as of late, how does Loadout hold up against the competition?
Locked and Loaded
There is very little in the way of character creation when you start Loadout; in fact, you can simply jump into the action right away when you log in. However, customization will be found substantially in weapon-crafting  You start with three weapons: an assault rifle, a grenade launcher, and a tesla shotgun. The former two weapons are stock; they cannot be dismantled for spare parts. The tesla shotgun is fair game, however.
In the beginning, you can only make a handful of simple guns. The game starts you with a few parts, but to make some of the truly fascinating weapons, you’ll require additional parts that you earn while playing. The starting weapons, however, are not bad by any stretch of the imagination; they are simply plain compared to what can be made through the weapon-crafting system.


Build a Better Gun
Since the main focus of the game is Weaponcrafting mode, you will spend a great deal of time piecing together weapons. While you may not have all the parts you need to make something truly amazing, Loadout provides the flexibility to create whatever you want right from the start, and test out your sinister creations on a practice range. In addition to the standard slugs, weapons can also fire Tesla energy that arcs between opponents, use pyro rounds to set them on fire, or heal and boost your allies.
When it comes time to put a weapon together, there are a few options if you find you don’t have the parts required. By using trial tickets (in bronze, silver, gold, and platinum varieties), you can borrow the weapon you’ve made for a period of three hours to seven days. If you have the coins, you can outright buy the weapon parts you need to craft the item, though this option seems to be rather expensive. Finally, you can save the weapon as a blueprint, allowing you to recall it when you do have the parts to finish its build.


+3 to Manliness
In addition to creating weapons, you can also edit the appearance of your. In your loudout section, you can change what weapons each loadout has, along with the type of equipment you use – you start with a grenade, and unlock more equipment like shields as you level up – and finally have the option to customize your avatar.
You will initially have access to two different looking characters. One looks suspiciously like Rambo, and the other like Mr. T. As you play, you can unlock various head, upper body, and lower body items for use, giving the wielder of your killing machines a distinct look. You can also set up to four different taunts to use from popular culture, including the Carlton, the Cabbage Patch, and Gangnam Style, all in the name of adding insult to injury.

Getting Into the Game
Loadout currently offers four different modes of gameplay. For each mode, having proper loadouts is the key to success. Blitz has you and your teammates capturing control points to score. After one team achieves a specific number of captures, that team wins. Death Snatch is like other Deathmatch style modes, but instead of just killing your adversary, you must also collect the vials they drop to score. This also means you can collect your allies’ vials in order to prevent the enemy from taking the lead.
Jackhammer is similar to Capture the Flag, but like all the other Loadout modes, it, too, has a twist. While the goal is to get the hammer from the enemy base to yours, the hammer is also an incredibly powerful weapon, and any enemy you defeat with it will increase the value of the hammer when it is turned in to your base. Extraction is a fairly unique mode where one player on each side is labeled the Collector, and must collect blutonium scattered across the map. The person that is the collector changes throughout play, so the battlefield is ever shifting.
Speaking of maps, you’ll find that maps in Loadout are relatively simple and straightforward. Clever players may find ways to get atop buildings or structures, using the environment to their advantage. Maps also feature scattered power-ups to help boost your game (or your enemy’s, if you’re unlucky).

Final Verdict: Great
While Loadout seems to poke fun of the FPS genre slightly, it is a very solid title at its core. Guns are balanced, and provide a good background for teamplay with healing and boosts taken into account. It is a bit difficult to get everything you want for your wonder gun, but with time and games well played, they will come along with additional equipment. Combat has been kept fast and furious, but functional, and enjoyable. While some people may not appreciate the crude humor, Loadout offers a great deal of fun and entertainment for anyone looking for a new MMOFPS to enjoy.

Planetside 2 Review

The Good

  • - Huge, intense battles are a chaotic blast
  • - Even at low levels, you feel you are contributing to the war effort
  • - Combat diversity makes every confrontation feel different 
  • - Smart implementation of the free-to-play pricing model

The Bad

  • - Inconsistent technical performance
  • - Lack of an in-game tutorial makes the first few hours intimidating.
Planetside 2’s most expansive firefights might be among the most intense you’ve ever had. The massive first-person battles make you fear every step and celebrate every kill, knowing that one small victory contributes to the greater cause. A number of quality online shooters think big, but none think bigger; you are a small but vital cog in a restless war machine seeking to steamroll the opposition with a few dozen rumbling tanks and a vast swarm of armored soldiers.
There’s no doubting the ambition and scope of this free-to-play massively multiplayer shooter, in which thousands of players vie for dominance across three spacious, persistent continents. Before entering the fray, you choose one of three empires: the authoritarian Terran Republic; the rebellious New Conglomerate; or the techno-cultist Vanu Sovereignty. All three boast faction-specific weaponry but share the same six classes, so whether you prefer playing a supportive role as a turret-repairing engineer or blowing up tanks as a heavy assault soldier, each faction has a place for you. There are no class-based vehicle restrictions: you can drive ground vehicles and pilot aircraft, or hop in the gunner's seat and harass the enemy on the go.
Discovering the ways you can contribute to your faction’s cause isn’t easy at first: Planetside 2 is daunting. There are numerous official videos that describe the game’s ins and outs, but they’re not a proper substitute for an interactive tutorial. When you first emerge from your landing pod, you are both awe-stricken and dumbfounded. Dozens of fellow soldiers rush about your faction’s primary base, armored vehicles ramble across the distant landscape, and the hum of nearby aircraft has you peering into the skies. If you’ve played a shooter before, you know how to aim and shoot; Planetside 2’s structural details, however, are initially elusive.
Nighttime often brings fireworks shows of massive proportions.
Nighttime often brings fireworks shows of massive proportions.
The learning curve isn’t as steep as first impressions lead you to believe, however. Once you click through the menus and peruse the map, you have a rough idea of what the game expects of you. And then you take the plunge and engage the enemy for the first time, and begin to understand what your faction expects of you. Planetside 2 makes it easy to join others: with the press of a button, you can join a squad, and multiple squads may join forces and create a platoon. You may also join an outfit--the game’s version of a guild--if you seek even more camaraderie. Text chat and voice chat both work nicely, and while you’ll encounter a certain amount of trash talk, the community is helpful. Your fellow combatants want you to succeed, and they understand a newcomer’s wide-eyed wonder and confusion.
And so you roll out with a squad, seeking to gain control of hotspots like laboratories and tech plants in order to receive factionwide bonuses like reduced vehicle costs. Such bonuses, in turn, relate to resource generation and management. These resources allow you to spawn vehicles at specific terminals, or purchase sundries like grenades. While there are timers that limit how often you can summon a vehicle, there’s no waiting around for jets to spawn, and there’s no fighting over who gets to fly them: once youpurchase a vehicle, you teleport to the driver's seat.
Reloading takes a while, but homing rockets pack a serious punch.
Reloading takes a while, but homing rockets pack a serious punch.
At the original Planetside’s launch, you could spend more time getting to the action than you could participating in it. That issue was corrected in time, however, and developer Sony Online Entertainment has learned from that game’s initial growing pains. There is downtime in Planetside 2, of course, as you travel across the landscape to a hotspot identified on the minimap. But you can also deploy immediately to a raging battlefield using the instant action button, though this option, too, is on a timer. There are occasional lulls that will have you wishing for a gunfight to keep your energy levels high, but a few minutes of travel generally rewards you with some proper shooting. Thankfully, you can sprint indefinitely if you don’t have a ride, which eases the journey.
Once you’re pulled into a frenzied battle, however, you may be overwhelmed by its intensity. And when the singular thrills are over, you’ll be left craving even more.

A sample war story: you and your fellow soldiers climb to the top of a hill. From this vantage point, you see one tank after another lumbering ahead, heading towards a bridge that provides some cover from homing rockets. Meanwhile, bombers soar above, dropping ordnance on your sunderer vehicle, which simultaneously serves as group transport, spawn point, and ammo dump. You and your squad slowly push forward, sniping heavies that dare cross your line of sight and focusing fire on heavily armored MAXs. As you gradually climb the ridge, engineers aim their turrets squarely at you while your own light infantry uses jumpjets to find a higher vantage point. You push ahead to fire a few shots, then pull back to reload and receive the refreshing life force of a friendly medic. Whether or not you win this tug of war is almost immaterial: the fun is not just in the triumph, but in the chaos that precedes it.
Get back out there, soldier!
Get back out there, soldier!
One of Planetside 2’s joys is that even when you’re a novice, you sense that your contribution is meaningful. You could die again and again, but when you are surrounded by a hundred hi-tech troopers, watching your rocket turn a hulking tank into a useless hunk of metal is cause for celebration. Your kill-death ratio isn’t your primary concern: with bullets flying every which way, you expect death, and can only hope to delay it. Coordinating with your squad is the best way to emerge victorious, but there’s room for lone gunmen and solo engineers, because any given action is a contributing one. There’s no heroism in Planetside 2; no one soldier will singlehandedly abolish the enemy and be hoisted upon the shoulders of his adoring teammates. Conversely, your individual mistakes don’t feel too costly, because you’re supported by the positive actions of the rampaging horde.
The sense of immediate contribution in Planetside 2 is important, because it keeps the game from being “pay to win.” You can spend real money on in-game weapons, but you don’t feel like a lesser battlefield presence even with your initial loadout: the one-on-one confrontations that could expose your weaknesses are uncommon, so you don't often experience the common free-to-play frustration of feeling like a peon among powerhouses. Smartly, additions and enhancements like scopes and more effective vehicle armor cost certification points earned in game and can’t be bought with real money. Certifications are arguably more vital to the war effort than weapons themselves, thus staving off the notion that spending money is an easy path to dominance. Just be warned: progress is slow, so it might take dozens of hours before you earn the certifications you most desire.
Be careful not to leave yourself exposed; you never know who might be lurking just inside that doorway.
Be careful not to leave yourself exposed; you never know who might be lurking just inside that doorway.
More important than your weapon’s individual power are the tactical considerations that come to the forefront. Battlefield awareness is one of them: friendly fire is always on, so spraying bullets is not a proper tactic in close quarters. If you don’t exercise caution near ground vehicles, your buddy might inadvertently run you over, and if you go running ahead of the pack, you probably deserve the bullets that riddle your behind. These are complications in other shooters, of course, but when you share the same space with dozens of others, you must take even greater care than you're accustomed to. Another consideration is the tactical positioning of sunderers. Deploy one in an awkward spot, and spawning squadmates might go sliding down a crevasse the moment they appear. Deploy one too close to a well-defended base, and this vital vehicle is laid to waste before it can perform its proper duties.
Planetside 2’s greatest strength is in the diversity and energy that results from such considerations, along with its complex structure, varied terrain, and massive scope. The tools are there for players to lay siege as they wish, and the resulting unpredictability keeps the game consistently engaging. The moment-to-moment feel of shooting and movement thankfully makes core interactions just as entertaining as the broader ones. Certain weapons sound dinkier than you’d hope, and some stiff animations diminish the sense of impact, but by and large, most guns are fun to shoot. Carbines have a delightful zing to them, and pulsars give off a satisfying crackle of energy. Driving a heavy lightning tank across rough terrain gives vehicular action a fun rough-and-tumble feel, and easy-to-grasp arcade controls make taking to the air in a reaver enjoyable off the bat.
Even with its broad RPG-like customization options, Planetside 2 is a shooter to the core; there’s little context for why the war is waged. You don’t know what vital research or terrible experiments are conducted at the Andvari bio lab, only that capturing it improves your faction’s infantry health regeneration. Yet even without typical MMO world-building, the visual design offers a great sense of place. At first glance, the armored soldiers and futuristic architecture make Planetside 2 look like a nondescript sci-fi shooter. But once you cross Esamir’s overcast, icy expanses or watch the sun peek out from behind a monumental watchtower on Indar, you can better appreciate the individual, otherworldly atmosphere.
Sometimes, all you can do is take cover and hope you don't explode.
Sometimes, all you can do is take cover and hope you don't explode.
Unfortunately, Planetsides 2's ambition sometimes comes at the cost of stability. Though server-related lag is thankfully rare, you may still see soldiers rubber-banding across your view, and colossal warzones can bog down the CPU-intensive client. Performance foibles aside, you might fall through the map and into the empty space beneath, and then spawn underground, or perhaps have the game unhelpfully deposit you on a mountaintop when you want some instant action. These aren’t game-defining flaws, but they’re frequent enough to remind you that there is still work to be done on this ever-evolving game.
Occasional woes aside, Planetside 2 is a consistent blast, and a monument to emergent, player-driven gameplay. Battle can take many different forms: intimidating tank invasions, interior infantry shootouts, open air long-range distractions, and more. If you’ve got the patience to learn as you play, then Planetside 2 will reward you with the tools of destruction required to bring its unique brand of chaos under control.

Sunday, December 30, 2012

Upcoming: HAWKEN

HAWKEN is the first F2P game title to come from Adhesive Games, a small independent game studio located in Los Angeles, CA, and Meteor Entertainment in Seattle, WA. HAWKEN is a free to play multiplayer FPS mech combat game currently under development using the Unreal Engine from Epic Games. The focus is on creating an intense and enjoyable battle experience that captures the feeling of piloting a heavy war machine while keeping the action fast-paced and strategic.

As a battle mech pilot armed with deadly cannon weapons, HAWKEN lets players fire their weapons without having to reload for ammunition. Instead, weapons may overheat and shut down making the player vulnerable during battle. All merchs are fully customizable with weapons and upgrades. Players are able to boost, make 180 turns and dash which requires fuel. There are also stationary and placable turrets in the game.

Screenshots: 



Videos:

War Thunder Preview

Recently we had the chance to to jump into War Thunder, the new warplanes action MMO published by Gaijin Entertainment and try the game for a while. The game could be the only real rival for World of Warplanes in the run for the best air action MMO and surely has some good weapons. 


When you enter the game after the login screen , you find yourself in the main menu screen. From here you can join a game or create one, set your options, open the game store and access to your tech trees and hangar to upgrade or customize your planes. The interface is very clean and intuitive, and we had no problem  to find or do anything. We have to say that in the actual state of the game some very interesting menu voices like World War and Tournament were unavailable so we didn't had the chance to try them. 

By clicking on the big yellow "To Battle!" button at the bottom center of the screen we entered the queue for a fast PvP match. We personally had to wait some minutes in order to play, which we think this is a bit long for a game like this where you are supposed to quickly join the action. However probably the reason is just that the game is still in beta and there aren't too many players online, so it's not a big deal. 



When we entered the battle we were surprised by the beautiful graphics. The airplanes models are really accurate and detailed, and every surface and material is extremely realistic thanks to a wise use of the shaders. The cockpit view is amazing too and you will feel like you really are in an old WWII warplane, with its control panel and a lot of touches of class like the scratch on the cabin's glass. Gorgeous. The environment is terrific too. The dev team did a really good work shaping a believable environment where the players can unleash their thirst for destruction. Light effects and shadows are impressive too and so are the elements on the ground. Sometimes the flight simulator/action games have nice graphics but a poor realization of the ground landscape. That's not the case of War Thunder. The ground, from water to forests and mountain is stunning and in some cases, from certain altitudes it feels almost like watching a Google earth photo. So you understand that we liked the graphic of War Thunder, but maybe many of you want to know if it's heavy as it its beautiful  too. The answer is no, even on a not high-end PC the game run smooth even with maxed graphic settings.




The gameplay is another winning aspect of the game. It doesn't matter if you are a simulator fanatic or an arcade-addict, as you can always switch the control systems choosing from different styles ranging from arcade to the full realistic experience. After some unsuccessful attempts, all ending with we smashing ourselves on the ground without even be touched from the enemies, we chose to play the most basic arcade style with the mouse directing the plane and firing and the WASD used to rotate it and manage its speed. Even if we were skilled as a drunken monkey, we think that with a Joystick and some time to spend practicing, playing the game at the max realism mode would be an awesome experience. 

When we finally managed to reach the battle the real fun started. The combat, as promised by the developers, is really fast-paced and addicting. When you enter the storm of allies and enemies fighting you have to think fast as you won't have the time to breath. Bullets and rockets whistle around you and you have to dodge them trying at the same time to stay on the tail of your target and shoot it. Aiming and shooting requires a good amount of skill and may be a little frustrating the first few matches but you get better and understand how the combat mechanic works in a bunch of games. Very intuitive. Be careful in combat as you haven't infinite lives. Before entering the battle you have to choose some planes from the ones in your hangar all from the same nation's tech tree and "equip" them. In the match you will use these planes from the first to the last, automatically switching on death. When you finish your planes you are set as spectator. 




There are different models and type of planes, from agile fighters to heavy bombers specialized in attacking the ground units like tanks, and each one plays and feel completely different. The planes are real and historically accurate models and are divided by nations in different tech trees: USA, UK, Germany, Russia, Japan. 

There are a lot of game modes too, from PvP battles to co-op missions and campaign that re-enact real historical battles like Pearl Harbor. If you don't feel to play with other players you can always play the missions and campaign with AI allies too. Every campaign is composed by some missions with different objective and you can choose to play them all or just the ones you like. 

CONCLUSIONS 

War Thunder is a really good game and a fierce competitor for Wargaming's World of Warplanes. The graphic is one of the best we've seen in a free MMO and the game is actually fun to play. Some really interesting features like world war and tournaments weren't available during this beta and there were some queue problems for the PvP matches, but we had a very good time playing it. If you like flight action-simulation games or just want to try something new, fast-paced and fun, maybe you should give a chance to War Thunder, you could end up loving it. 



Darkblood Online Shuts Down


Man, reality wasted no time rushing back after the holidays to smack us in the face. Outspark announced yesterday that their side-scroller action MMO Darkblood Online would be shutting down.

The MMO will be officially closing on January 15, with the premium shop having already closed down yesterday. For those that had made any purchases in the last few months, Outspark saw fit to reimburse players with varying amounts of SparkCash depending on when purchases where made. Players can expect compensation the same day DarkBlood shuts down. You can find the full breakdown on all of this here.
Outspark assured fans that the game would seek a new publisher and preserve player’s character information until new publisher arrangements could be made. What were your opinions on the game? Let us know below.


Champions of Regnum Coming Soon


Champions of Regnum is the latest expansion to the beloved Regnum/Realms Online franchise. The full release of this intense free to play RvR MMORPG is coming soon, but a VIP Preview for existing and former players will start on Dec 20, 2012.

One of the largest changes coming is a complete overhaul of the Invasion system, the very core of Regnum Online's intense gameplay. Players will also be able to use combat skills in new PvP and RvR instances that will expand the content available.


The new Instances open up a universe of possibilities for each hero to stand out and become one of the Champions of Regnum. Finally, with this release, we plan to consolidate both Realms Online and Regnum Online into a new global brand...Champions of Regnum...starting a whole new era for the game.



New Invasion rules: Relics & Dragons:
Unique magical relics that can be found in each fort and castle will be the basis of the new invasion dynamics. The enemy will now become vulnerable when its full set of ancient relics is stolen.
In addition, if a particular Realm collects all of an enemy's relics, there will be an opportunity to summon its own legendary ancient Dragon!
Alasthor, Vesper, or Tenax, will haunt the enemy borders to help each Realm capture the enemy's Realm Gate and achieve the ultimate goal: Invasion!
 
Instanced based PVP and RVR Action:
Champions of Regnum brings a new form of combat gameplay to the world with the introduction of Instanced Coliseums and Battlezones paired with a new Matchmaking system. This matchmaking system allows players to be auto-matched for 1vs1 private challenges in the new Coliseums.
The Battlezones, on the other hand will be the most visually compelling and strategically challenging battle sites featuring Multi-realm battles hosting up to 24 players in a 3-way battle for glory!


 


New content:With the release of new instance-based combat, a whole new set of equipment awaits for those who prove themselves to be the best! Also, new armors and weapons are being added for high level players.

If you are a fan of large scale realm vs. realm battles or want to challenge the leaderboard via smaller group or individual PvP, jump into Champions of Regnum... Battles await!

Ragnarok 2 Open Beta Rescheduled


Open Beta is usually a very happy time for both developer and fans. New players, who may not have been able to access the game’s closed beta finally get to jump in and developers start to see their hard work paying off. Unfortunately, this was not the case with the recent open beta launch of Ragnarok Online 2.
Upon release into open beta 27.12.12, the RO2 servers where slammed and barely anyone could actually login which caused a massive influx of players venturing to the game’s website in search of answers, promptly causing the website and its forums to crash repeatedly. Because of this Asiasoft, the publishers behind the English version of RO2, decided today to postpone the open beta till January 3rd.

The push-back decision was made to ensure all issues were resolved before the game proceeds any further and to prevent any further disappointment. Unfortunately for gamers who did get to start playing before the server crashes, Asiasoft has also decided to reset all character data in order to be fair to the majority of players who were unable to access the game servers at all.
The Chairman of Asiasoft, Sherman Tan, has written a personal letter of apology to eager fans on the official Ragnarok Online 2 Facebook fan page. It will be interesting to see players reactions since the game is stilltechnically in beta which means players should expect beta issues, but with Open Beta usually marking the official launch of a title as well, players have begun to expect more stability at this stage. What are your thoughts on the current RO2 situation?

Top 10 MMORPG 2012


We want to present you the top 10 MMORPG Games of 2012
10. C9 (Continent of the Ninth Seal)
C9 (Continent of the Ninth Seal) represents one of the better hack and slash MMOs available. It features an indepth combo system which allows players to chain multiple unique abilities together to form long and complex attacks. With the first major expansion just launching and an already established competitive PvP scene, C9 aims to keep gamers busy with new classes and new instances to explore. For those looking for a fast paced action MMORPG with a competitive PvP scene C9 is a notable conteder.
9. DC Universe Online


Since DC Universe Online has gone free-to-play, the number of players and revenue increased drastically, once again proving that the F2P model is a great choice nowadays. It’s great to fight with iconic DC characters and the action is fast and spectacular. A nice choice for some occasional superhero brawling, you should definitely give this one a go.
8. Dragon Nest
Dragon Nest is an action RPG published by Nexon where some of the greatest visuals ever seen in a free MMORPG go hand in hand with charming anime characters and exciting real time combat. There’s a lot to be amazed at in this game, an all-round polished offering that any self-respected fan should try.
7. Dungeons and Dragons Online
DDO seemed to have everything going for it upon its initial release, but never seemed to find an audience. It had great graphics, a unique play style, and the pedigree of one of the best MMO developers behind it in Turbine. Despite its failure as a pay-to-play game, don’t be fooled into thinking that was due to the quality of the game. Though it suffers from some of the repetition that other instance-based games suffer from, it’s still an incredibly challenging and enjoyable experience.
6. The Lord of the Rings Online
LoTRO went free-to-play recently, and surely stands as one of the best free-to-play games on the market. A massive world, challenging combat, haunting music, and beautiful graphics await all those who wish to enter the enchanted realm of Middle-Earth. Player-owned houses and mounts, a unique monster-play PvP system, epic raids and gear, legendary crafted gear, and much more exists in Turbine’s masterpiece.
5. Runes of Magic
Runes of Magic was dismissed by some people as a World of Warcraft clone upon its release, but others viewed this as a great compliment. While there was a definite comparison to be made in terms of graphical and gameplay style, the overall quality that exists in every aspect of this game was also comparable to WoW, and cause for celebration. RoM’s most unique feature is its dual class system, which allows you to choose two different classes for your character and enjoy the skills of both. Runes of Magic has enjoyed numerous major updates which introduced a lot of new content to the game – Frogster has done and continues to do a great job. If you’re looking for a free MMORPG that rivals the best games in the genre, RoM is it.
4. Vindictus
Vindictus was probably the most hyped free MMORPG ever when it released. The combination of stunning graphics and an action-based battle system that still retained the RPG elements we all know and love had gamers giddy with excitement. While the hype surrounding Vindictus has now died down somewhat, it still remains an enjoyable and unique game, with some thrilling combat. And those graphics… (drool).
3. Allods Online
It’s easy to make the comparison to World of Warcraft when looking at Allods Online. The graphical style is eerily similar, though the art direction is actually quite original, and melds fantasy and sci-fi elements like few other MMO’s on the market. Allods features two distinct races in conflict with each other, and this conflict spills over into the game’s PvP mode. Humorous writing and scenarios are another hallmark of this charming little game. Don’t be put off by the WoW look, and give this one a shot.
2. RaiderZ
MMORPGs have begun moving away from the classic hotbar style of combat to a more open action combat system which focuses on aiming your skills rather then have your character automatically lock on. RaiderZ has one of the best action combat systems currently available, allowing players to join others in large dynamic confrontations against some of the largest and most varied open world bosses in an MMORPG. Players are also not bound to a specific class, but instead are free to choose among different weapon and skill types, allowing the player to choose what style of combat best suits them. All of this combined offers a refreshing experience for players looking for a more skill-based MMORPG.
1. Aion: Ascension

Aion was released in the west as a pay-to-play game and quickly fell out of the limelight due to the games incessant need to grind for level progression. However with the release of the 3.0 update and the switch to a free to play model, Aion has gone from a traditional Korean grinder to one of the most promising and enjoyable F2P MMOs around with true depth and diversity. Players now have access to all content in Aion with no restrictions allowing them to enjoy the full range of the game. The MMO features breathtaking visuals, air combat, large scale PvP, raids set atop sky fortresses, competitive dungeon runs and much more. One of the most notable features is the large scale keep assaults players can participate in where players must deal not only with the imposing raid bosses within the keep but must also fight off players from the opposing faction who are also fighting for control. With Ncsoft continually updating the game with huge content releases players can expect a long and enjoyable MMORPG experience with Aion

Remember that we are featuring only the most recent free to play MMORPGs so we are not including big free mmorpg classics such as Maplestory, Ragnarok Online, RuneScape, and others. We wanted to include all the relevant MMORPG games but we can only choose 10.
With these and other great free games on the market, 2012 promises to be an amazing year for MMORPG lovers. So grab your weapon of choice and maybe an energy drink or two and get prepared for thrills to last a lifetime.

Path of Exile - Open Beta


The free-to-play action RPG Path of Exile now has an open beta date stamped on it. Developer Grinding Gear has announced that the game will be in a public state on January 23, 2013.
Path of Exile is a free-to-play fantasy action RPG, and according to the game's official website, features "a strong barter-based online item economy, deep character customisation, competitive PvP and ladder races."The game is currently in a closed beta state, with the game's first two acts playable. When the game hits open beta, a character wipe will be done and the entire third act of the game will be added. Before the date hits, Grinding Gear will be increasing the number of beta testers, community events, and beta key giveaways. The developer has not announced the date for the full version of the game yet.